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The latest news, sorted in reverse chronological order.
News Item Posted by User micah - Last Updated: 2002-11-15

Fun with tabs and XML

Hi Everybody, Just a few things that have happened recently:

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News Item Posted by User micah - Last Updated: 2002-10-31

After some more hacking and bugfixing, PicoGUI's textbox widget finally reached the stage where it's probably useful for editing unformatted text. This satisfies the milestone I set for the first PicoGUI release. Therefore...

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News Item Posted by User micah - Last Updated: 2002-10-30

A few new things happening recently...

  • The rendering code was modified to support separate video devices for each divtree, paving the way for multihead and rootless support
  • The application management code (similar to window management in X but not necessarily using windows :) was modularized, making way for new styles of window management (ion/blender like, overlapping) and support for rootless environments.
  • There are a few new themes, featured on recent screenshots. The Fluidity theme is complete and ready for use, some others like Lucid are still pretty experimental.
  • The textbox widget is very close to being usable for unformatted text editing and viewing. This is the milestone for releasing PicoGUI 0.42, the first real release.

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News Item Posted by User micah - Last Updated: 2002-10-23

There have been a couple major code reorganizations recently. The font code was all reorganized to support multiple font engines, leading to the development of the Freetype engine. The application management code has also just been modularized. In the short term, this will be used to implement rootless mode, and this will also make it very easy to experiment with new types of window management, such as something resembling ion or blender.

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News Item Posted by User micah - Last Updated: 2002-09-28

I've updated the PicoGUI protocol document to reflect the changes made in version 20 of the protocol. This includes removing the mkpopup request and adding some new widgets. Additionally, I included a small section with recommendations for TCP/IP connections to pgserver, including the $PGSERVER environment and some ways to speed up client library code.

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News Item Posted by User micah - Last Updated: 2002-09-24

PicoGUI's list of supported languages now includes:

  • C
    It works fine and has always been almost like a reference implementation, but should be rewritten to make the API and internals cleaner, and to provide support for multithreaded clients and connections to multiple pgservers
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News Item Posted by User micah - Last Updated: 2002-09-03

I realized something today, that might make PicoGUI easier to describe for people that are new to it...

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News Item Posted by User micah - Last Updated: 2002-08-04

The PicoGUI video output for SDL (mentioned in the previous news item) was merged into SDL CVS. Hoorah!

And we're pondering a new layout for picogui.org, you can alpha-test it here and send us your feedback on IRC.

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News Item Posted by User micah - Last Updated: 2002-07-29

I sent this mail to the pgui-devel and SDL mailing lists a few days ago, and realized it might be good to post here too:

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News Item Posted by User micah - Last Updated: 2002-04-16

I finished documenting the widget properties. You can find the results on the Wiki

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News Item Posted by User micah - Last Updated: 2002-04-09

Yeah, I don't update this web site enough... Here's some more recent happenings:

  • I found the small bug that was breaking the textbox widget.
  • The folks at Blue Mug are still working on a new textbox widget. This one's goal is to be faster but not as flexible as our existing textbox.
  • The binary format for Widget Templates is now defined, and I wrote the server-side code for loading and instantiating them.
  • Lalo is now working on the Python client library and the Widget Template compiler.
  • Some small enhancement to contexts.

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News Item Posted by User micah - Last Updated: 2002-03-27

A couple more architectures are now supported by PicoGUI: Hitachi SH-4 and DEC Alpha. Both still have some small bugs remaining, but are usable. The SH-4 support has been tested on the Sega Dreamcast, and the Alpha support has been tested on a desktop system running Linux. The SH-4 port only required a recompile, but the Alpha port required the work of Dave Poirier to fix data types in pgserver.

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News Item Posted by User micah - Last Updated: 2002-02-24

PicoGUI works on the Zaurus now, as featured in the screenshot archive. I'd like to make ipk packages and/or integrate PicoGUI into OpenZaurus' buildroot, but for now here's a way to try out PicoGUI on your zaurus. Note that while this may work on Sharp's official ROM, i've only tested it on OpenZaurus beta 2.6.

  • Download pgui-arm-20020224.tar.gz to your Zaurus
  • Untar it into the root directory. It will create some config files in /etc, a pgserver binary in /usr/bin, themes in /usr/local/themes, and applications in /usr/local/apps.
  • Exit Opie/Qtopia on your Zaurus
  • From the linux framebuffer console on the Zaurus, run "pgserver"
That's it. You should be greeted with a touchscreen calibrator, then a nice background with the PGL launcher toolbar. Some of the cool things about this mini-distro:
  • Everything's double-buffered
  • The touchscreen filtering rocks!
  • Small and fast
  • Includes lots of small apps
And the known bugs or other bad things:
  • You can't really do anything useful with it
  • There's a bug that causes picogui to give an "unknown error" on startup, but I haven't been able to reproduce it
  • The textbox widget is broke right now, so Atomic Navigator doesn't work and almost all the message dialog boxes are messed up
  • Some dialog boxes will redraw the drop shadow multiple times
  • Probably many more...
And because file likes screenshots...

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News Item Posted by User micah - Last Updated: 2002-02-20

Well, as usual there's been a lot happening lately that takes a while to filter its way onto the web site. Hopefully the Wiki will combat this some. Here are a couple exciting things happening recently:

News Item Posted by User micah - Last Updated: 2002-02-13

In order to have real-time discussion about PicoGUI with all developers, even those who aren't IRC junkies, we have set up a weekly PicoGUI chat:

  • Fridays, at 13:00 GMT, (@583) in #picogui on irc.openprojects.net
This is morning in North America, afternoon in Europe, and evening in Asia. 6:00am MST, 7:00am CST, and so on.. The first meeting, this friday, has no specific topic set for it, but in the future we may set a specific topic for each discussion.

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