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I'm not sure if this is frightening or just really nifty... a few simple changes to the sdlgl driver and it's now possible to use OpenGL commands along with normal picogui primitives when using the sdlgl driver. This means it's possible to write a spinning cube <a href="*checkout*/pgui/themetools/examples/gl_cube.ths?rev=HEAD&content-type=text/plain">entirely in PicoGUI's theme language</a>.

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